Module:Yesno: Difference between revisions
Content deleted Content added
use frame.args for testing |
fix variable name |
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Line 16: | Line 16: | ||
end |
end |
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val = args[1] |
val = frame.args[1] |
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-- First deal with the case if val is nil, then deal with other cases. |
-- First deal with the case if val is nil, then deal with other cases. |
Revision as of 10:12, 28 March 2013
Lua error in Module:Message_box at line 164: attempt to call upvalue 'yesno' (a table value).
Lua error in Module:Message_box at line 164: attempt to call upvalue 'yesno' (a table value).
local p = {}
function p.yesno(frame)
-- defaults
local retvals = {
yes = "yes",
no = "",
["¬"] = ""
}
-- Allow arguments to override defaults. Arguments are taken from
-- the parent frame; other arguments are ignored.
for k,v in pairs(frame.args) do
retvals[k] = v
end
val = frame.args[1]
-- First deal with the case if val is nil, then deal with other cases.
if val == nil then
return retvals['¬']
end
val = val:lower() -- Make lowercase.
val = val:match'^%s*(.*%S)' or '' -- Trim whitespace.
-- Cases are ordered by (probable) likelihood of use.
if val == '' then
return retvals['blank'] or retvals['no']
elseif val == 'yes' then
return retvals['yes']
elseif val == 'no' then
return retvals['no']
elseif val == 'y' then
return retvals['yes']
elseif val == 'n' then
return retvals['no']
elseif val == '¬' then
return retvals['¬']
elseif tonumber(val) == 1 then
return retvals['yes']
elseif tonumber(val) == 0 then
return retvals['no']
else
return retvals['def'] or retvals['yes']
end
end
return p